<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>XWARS — Patch Notes + Devlog</title><description>Every patch shipped to XWARS and every devlog written about how it gets built — vector-wars-online, the free real-time multiplayer space arena.</description><link>https://xwars.ai/</link><language>en-us</language><item><title>PATCH · First Contact — DOCKMASTER wants a word.</title><link>https://xwars.ai/patch-notes/2026-05-30-first-contact/</link><guid isPermaLink="true">https://xwars.ai/patch-notes/2026-05-30-first-contact/</guid><description>Ironlogic v0 ships. The first NPCs ever — DOCKMASTER, PIP, BULLSEYE — are on station in ORION. Galaxies lock and unlock as you earn them. Objectives are a real thing now. The teaser we&apos;ve pointed at since launch is, finally, real.</description><pubDate>Sat, 30 May 2026 00:00:00 GMT</pubDate><category>patch-notes</category></item><item><title>PATCH · Handle — Your handle is yours. Your email stays private.</title><link>https://xwars.ai/patch-notes/2026-05-28-handle/</link><guid isPermaLink="true">https://xwars.ai/patch-notes/2026-05-28-handle/</guid><description>Identity gets a refactor — your email is your account, your handle is your name, and the two don&apos;t mix. Plus a cluster of auth fixes, two long-overdue gameplay bugs squashed, and the [ESC] feedback flow now ships full context so we can repro first try.</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><category>patch-notes</category></item><item><title>PATCH · Drift — Each galaxy now flies different.</title><link>https://xwars.ai/patch-notes/2026-05-27-drift/</link><guid isPermaLink="true">https://xwars.ai/patch-notes/2026-05-27-drift/</guid><description>The three galaxies now actually fly different. ORION hugs the brakes. CYGNUS is pure Newton. Plus an OAuth fix, another pass on mouse aim, and a radar that finally puts pickups where it says they are.</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><category>patch-notes</category></item><item><title>DEVLOG · How XWARS is being built</title><link>https://xwars.ai/devlog/2026-05-27-how-xwars-is-being-built/</link><guid isPermaLink="true">https://xwars.ai/devlog/2026-05-27-how-xwars-is-being-built/</guid><description>An honest tour of the stack, the design thesis, and what early pilots can expect from a 2D vector space MMO that runs in a browser tab.</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><category>devlog</category></item><item><title>PATCH · Crosshair — Aim with the mouse. Fly with both hands.</title><link>https://xwars.ai/patch-notes/2026-05-26-crosshair/</link><guid isPermaLink="true">https://xwars.ai/patch-notes/2026-05-26-crosshair/</guid><description>Mouse aiming lands. Your cursor is now your gunsight — point, thrust, fire. Plus a same-day hot-fix for two regressions pilots flagged within minutes of launch.</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate><category>patch-notes</category></item></channel></rss>